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Quality Engineering >> Software Process Improvement

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Junior Member

Reged: 05/02/06
Posts: 1041
Loc: CA, USA
Adv/Dis for shorter cycles for bug fix releases
      #714872 - 08/20/12 12:42 PM

I'm currently working as a test lead for a website. I'm thinking of proposing shorter release cycles for bug fix releases. The situation now is we do these releases about once every 2 or 3 weeks. But the problem I think is it gets bigger and bigger as marketing or business will want to keep inserting high priority items. Without proper risk modeling, it's hard to determine the impact of how all these changes come together. Especially if a release keeps getting delayed, then gets colbbered with a major project, then suddenly you have 2 projects going going live at the same time.

I'm thinking instead of fixing like the 30-50 things, maybe do shorter release with more frequent deployments. Say we release 5 at a time, get it regressed and deployed quickly. That code can be vetted on live before it gets merged into other project branches instead of being released at the same time. I think it also reduces the risk of roll backs as you won't have to tie multiple projects to a single deployment. For example, say project X has issues, we won't have to roll back 30+ bug fixes with it, just the most recent 5.

I'd like your thoughts of advantages and disadvantages of doing more frequent deployments.

David Lai
Sr. QA / Test Lead
LinkedIn profile

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Joe Strazzere

Reged: 05/15/00
Posts: 12344
Loc: Massachusetts, USA
Re: Adv/Dis for shorter cycles for bug fix releases [Re: dlai]
      #714876 - 08/20/12 01:29 PM

In most shops, there is a non-zero cost associated with every release.

Make sure the additional cost of 10 releases, rather than 1 release (required to cure your "50 things") is justified.

- Joe
Visit to learn more about quality, testing, and QA!

I speak only for me. I do not speak for my employer, nor for anyone else.

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Reged: 09/07/12
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Re: Adv/Dis for shorter cycles for bug fix releases [Re: dlai]
      #716065 - 09/07/12 02:36 AM

Check out Kent Beck's talk on shorter release cycles on youtube:
Software G Forces: The Effects of Acceleration

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