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Caching testing for games consoles
My company is giving QA automation solutions for a caching company over the net.
We have covered the most used protocols: http / netflex / bittorent / etc'... Using Robot framework with Python.
Recently we were asked to cover as well gaming devices (xbox, ps).
What protocols are being used in such consoles, which is best framework to develop a new environment of automation product for that purpose?
I know for example that JVM doesnt run over Xbox, so maybe .Net is the most suitable! Robot/Py have the capability to deal with it?