Exsits(1) goes into infinite loop sometimes
This is my code
[ ] window wind = @sWindow
[ ] //verify if window exists
[ ] boolean bWinExists = wind.Exists(1)
[-] if (bWinExists == true)
[ ] wind.setActive()
[ ] return true
[ ] //return false if bWinExists was false
[ ] return false
I have seen wind.Exists(1) is going into infinite loop some time.
Any idea what is wrong
Re: Exsits(1) goes into infinite loop sometimes
What's the value of sWindow?
i suspect with the value of sWindow