Trying to understand the recognition and weight settings. It seems when warnings for objects appear in the log, it can be due to a discrepancy in object map tree of the object not necessarily properties with the object itself. So setting the recognition level to lower tolerance, will help change this to pass instead of warning? So if my understanding is correct, the main properties of an object should be set to 100 in weight, but recognition level can be set lower? Also is playback faster when weights are set higher or lower? I heard different things.