Adding or modifying an object in the GUI map file at runtime
Want to know how exactly do GUI_add and the related functions work.
I have tried using unsuccessfully these functions since I need to add
an object dynamically during runtime
I am using WR7.01, Windows XP and IE6.0
I have multiple objects which have this physical description
with the only difference among them being the part_value which can be
obtained only at runtime or after this object has been created.
how can I catch the Part_value of an object which is changing at the runtime
Re: Adding or modifying an object in the GUI map file at runtime
Search this forum using the advanced search to your upper right. Select WinRunner and use the search word "dynamic". You will find many posts, some of which contain TSL to do what you need to do. You may have to couple this with button_get_info() or obj_get_info().