User Richard Weber ( posted:

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WR examines the object 'behind the scenes'. Given the recorded properties i=
n the GUI map, WR compares the actual properties with the GUI map propertie=
s until it finds a match. WR only saves the minimum number of properties in=
the GUI map in order to recognize an object. This is why some objects are =
mistaken for one another and the location property is sometimes used to dif=
ferentiate them.
Standard objects are simply objects that WR recognizes as being of a known =
class 'out of the box'. Some non-standard objects may be identical to stand=
ard ones and only need to be re-mapped to be used normally.
So, basically the properties, compared between actual properties and those =
recorded in the GUI map, are what WR uses to differentiate objects on the s=