What are non-standard GUI objects?
User Sushobhan Das (email@example.com) posted:
What are non-standard GUI objects as far as Winrunner is concerned? Please
give some example.
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GUI objects as far as Winrunner is concerned? Please give some
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be counted doesn't count." - Albert Einstein.</FONT></P>
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Re: What are non-standard GUI objects?
User lanka ramana (email@example.com) posted:
Win runner predefines a few Standard Class Objects.
For example they are "push_button", "Check_button",
"List","Radio_button", "Table" etc. All the standard
objects supported by WinRunner have some properties.
Example for a Check_button class gui object the
following properties are available
"displayed","width","focused", "sel_text","text" etc.,
A custom object (non standard GUI Object) is any GUI
object that does not belonging to one of the standard
classes used by WinRunner. WinRunner learns such
objects under the generic “object” class. WinRunner
records operations on custom objects using obj_ mouse
Using the GUI Map Configuration dialog box, you can
teach WinRunner a custom object and map it to a
standard class. For example, if your application has a
custom button that WinRunner cannot identify, clicking
this button is recorded as
obj_ mouse_ click . You can teach WinRunner the
“Borbtn” custom class and map it to the standard push_
button class. Then, when you click the button, the
operation is recorded as button_ press .
Note that a custom object should be mapped only to a
standard class with comparable behavior. For example,
you cannot map a custom push button to the edit class.
Hope this helps you.
--- Sushobhan Das <firstname.lastname@example.org> wrote: