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Testing a Map Application
I am attempting to test an application that renders maps. The problems that I am encountering have to do with running the script on a PC other than the one where it was recorded. For example as part of the test, I draw a rubberband on an area of the map and then a new map is rendered. I need to check that the map was rendered correctly and also wait for the map to be rendered before the script goes to the next step. Bit map synchronizations do not work due to differences in screen resolutions, pixels, colors, etc. Since bit map synchronization does not work, I was checking to see that the latitude and longitude came back correctly, but the values being returned vary depending on the PC. I was wondering if anyone else is testing a mapping application and if they have any tips for making this work.
Re: Testing a Map Application
I'm not sure this will help but there is a tool called MacroScheduler that does pixel manipulation type things. You might want to take a look.